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debug/debug.proto
DebugConfigReq
DebugReq
The top-level message sent by the client for the Debug method.
Multiple DebugReq messages can be sent but the first message
must contain a DebugReq message to initialize the debug session.
All subsequent messages must contain bytes to be sent to the debug session
and must not contain a DebugReq message.
Content must be either a debug session config or data to be sent.
| Field |
Type |
Label |
Description |
| debugReq |
DebugConfigReq |
|
Provides information to the debug that specifies which is the target. The first StreamingOpenReq message must contain a DebugReq message. |
| data |
bytes |
|
The data to be sent to the target being monitored. |
| send_interrupt |
bool |
|
Set this to true to send and Interrupt signal to the debugger process |
DebugResp
Debug
Service that abstract a debug Session usage
| Method Name |
Request Type |
Response Type |
Description |
| Debug |
DebugReq stream |
DebugResp stream |
|
Scalar Value Types
| .proto Type |
Notes |
C++ |
Java |
Python |
Go |
C# |
PHP |
Ruby |
| double |
|
double |
double |
float |
float64 |
double |
float |
Float |
| float |
|
float |
float |
float |
float32 |
float |
float |
Float |
| int32 |
Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. |
int32 |
int |
int |
int32 |
int |
integer |
Bignum or Fixnum (as required) |
| int64 |
Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. |
int64 |
long |
int/long |
int64 |
long |
integer/string |
Bignum |
| uint32 |
Uses variable-length encoding. |
uint32 |
int |
int/long |
uint32 |
uint |
integer |
Bignum or Fixnum (as required) |
| uint64 |
Uses variable-length encoding. |
uint64 |
long |
int/long |
uint64 |
ulong |
integer/string |
Bignum or Fixnum (as required) |
| sint32 |
Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. |
int32 |
int |
int |
int32 |
int |
integer |
Bignum or Fixnum (as required) |
| sint64 |
Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. |
int64 |
long |
int/long |
int64 |
long |
integer/string |
Bignum |
| fixed32 |
Always four bytes. More efficient than uint32 if values are often greater than 2^28. |
uint32 |
int |
int |
uint32 |
uint |
integer |
Bignum or Fixnum (as required) |
| fixed64 |
Always eight bytes. More efficient than uint64 if values are often greater than 2^56. |
uint64 |
long |
int/long |
uint64 |
ulong |
integer/string |
Bignum |
| sfixed32 |
Always four bytes. |
int32 |
int |
int |
int32 |
int |
integer |
Bignum or Fixnum (as required) |
| sfixed64 |
Always eight bytes. |
int64 |
long |
int/long |
int64 |
long |
integer/string |
Bignum |
| bool |
|
bool |
boolean |
boolean |
bool |
bool |
boolean |
TrueClass/FalseClass |
| string |
A string must always contain UTF-8 encoded or 7-bit ASCII text. |
string |
String |
str/unicode |
string |
string |
string |
String (UTF-8) |
| bytes |
May contain any arbitrary sequence of bytes. |
string |
ByteString |
str |
[]byte |
ByteString |
string |
String (ASCII-8BIT) |